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Developmental dyscalculia is a neurobiological disorder that makes understanding numbers and performing calculations hard. Experts stress that early detection is key: the sooner it’s diagnosed, the more effective the intervention. In this light, “serious” video games—designed for educational or therapeutic purposes—are gaining attention. A systematic review examined 21 studies published between 2000 and 2025, all focusing on children aged 5 to 12. Findings reveal most games were used for remediation, while few served as screening tools. Mobile‑based games showed the most promise, allowing short sessions (max 20 minutes) and personalized experiences. Yet many studies have methodological flaws: small samples, weak control groups, and limited use of machine‑learning algorithms. Without these, it’s hard to prove games can reliably detect or improve dyscalculia. In short, serious games hold huge potential for early diagnosis and tailored training, but more rigorous research and smarter technology are needed to make them a real educational breakthrough.

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Dyscalculia is linked to structural and functional differences in brain regions such as the intraparietal sulcus and the superior intraparietal gyrus, which handle numerical representation. Neuroimaging studies reveal reduced gray‑matter density and weakened connectivity between the fronto‑parietal circuit and working‑memory systems. Cognitively, affected children show deficits in approximate quantity processing, symbolic number manipulation, and short‑term memory for number sequences. Serious games can exploit synaptic plasticity: repetitive yet varied exercises activate specific neural circuits, promoting functional reorganization. Incorporating machine‑learning algorithms enables modeling each child’s learning profile, adjusting difficulty in real time (adaptive difficulty). Techniques like reinforcement learning can optimize training paths, rewarding correct responses and delivering immediate feedback. Moreover, using motion sensors or eye‑tracking enriches behavioral data, allowing detection of attention patterns or problem‑solving strategies. To validate these approaches, rigorous randomized controlled trials with large samples are essential, including pre‑ and post‑intervention behavioral assessments (calculation tests) and neurophysiological measures (EEG, fMRI). Only then can we quantify the impact of serious games on the restructuring of cerebral numerical networks.

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Authors:
Josep Hornos-AriasSergi GrauJosep M. Serra-Grabulosa
Date Published:
Original Article www.mdpi.com
Fact-check verified on 24/06/2026
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Creative Commons License CC BY-NC-SA 4.0

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